![]() ![]() Many elements such as blocks, ground and coins can be simply drawn on. Players can simply draw the ground in a fashion similar to the stage creation tool of Super Smash Bros for Wii U. Thanks to the Wii U gamepad, creating levels becomes a thing of ease. Many fans wanted a sequel to that game and this in my opinion was the logical step forward. It is fitting and understandable, especially when it was revealed that this game started off as a sequel to Mario Paint. ![]() The Gnat Attack minigame returns, as does the undo dog and sound frog. Super Mario Maker’s layout greatly reflects Mario Paint in both design and features. It is also represented in a very different way and that is because Super Mario Maker is essentially the game’s successor. As well as more authentically replicating the experiences that the original games delivered. It’s a great way to shake up the foundation of the game and personalize the levels that you create that much much more. Each style has some unique features beyond the aesthetic to give the player a reason to try them all. We’ve now been afforded the opportunity to create the levels of our dreams, using Mario’s iconic and almost perfect cast of characters and gameplay mechanics spread across 4 distinct and unique graphical styles. I’m sure I’m not the only one who played the old Super Mario World game as a youngster and thought about all the different possibilities that they could come up with for levels. And Super Mario Maker brings them all together and puts everything you need in the hands of the player. 2D side scrolling series is well known for its interesting level designs, charming graphical styles and enemies. Super Mario Maker follows a brilliant concept, one I think we all wanted but never in our wildest dreams expected to happen. Truthfully, It really can live up to this expectation. For what is essentially Nintendo’s big holiday game now that Star Fox Zero has been pushed back to Q1 2016, Super Mario Maker needs to have the selling power to really push the Wii U through this holiday season and get Mario on the minds of everyone once more. This year is the 30th anniversary of Nintendo’s portly plumber and to celebrate the Big 3-0, Nintendo decided that rather than just release a collection of Mario’s old games once again on disc (like they did 5 years ago with the Super Mario All-Star – Anniversary Edition ) they would allow the fans to create their own Mario adventure and craft their own experiences using the assets of Mario both old and new from Super Mario Brothers on the NES to New Super Mario Bros U on the Wii U. In our first step in branching out to include more of Nintendo’s products, SourceGaming’s Nantendo and TheAnvilwould like to present a review of Nintendo’s newest big release. ![]()
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